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The Emblem Charge.
An Emblem Charge is achieved when both of the Emblems on any Emblem Charge System B-Daman are pressed in. This will power up a shot, due to the force acting on it.
When an Emblem Charge is charging up, the B-Der's eyes will light up with the Emblem's symbol representing the B-Daman they are firing from.
Drive Garuburn
Drive Garuburn's Emblem Parts are a pair of semi-translucent circular blue pegs which fit into a large designated hole on each of the B-Daman's Arm Parts. The Vermillion Bird motif is printed onto them as well.
This Emblem is designed to give Drive Garuburn two B-Daman Types, as opposed to the others who usually only have one Type. With Power and Rapid-Fire being used, when the Emblems are pushed down, extra pegs focus onto the Core Part's upper Hold Parts. This allows for the B-Daman to consistently shoot B-Dama whilst retaining the strong power without the short pause Power-Types tend to have and without the weaker power that Rapid Fire-Types normally contain.
This Emblem is designed to give Drive Garuburn two B-Daman Types, as opposed to the others who usually only have one Type. With Power and Rapid-Fire being used, when the Emblems are pushed down, extra pegs focus onto the Core Part's upper Hold Parts. This allows for the B-Daman to consistently shoot B-Dama whilst retaining the strong power without the short pause Power-Types tend to have and without the weaker power that Rapid Fire-Types normally contain.
Sonic Dravice
Sonic Dravise's Emblem Parts are a ruby-red pair of diamond-shaped pads encrypted with a stylized marking of the Legendary White Dragon, Dravise itself.
When pressed down, these emblems add extra firing strength to Sonic Dravise's Core Part and as of which, provides exceeding Rapid Fire aptitude while straightening out the shots.
When pressed down, these emblems add extra firing strength to Sonic Dravise's Core Part and as of which, provides exceeding Rapid Fire aptitude while straightening out the shots.
Slot Stinger
Stinger's Emblem Pars are a pair of green hexagonal gems with its bumblebee motif printed on it. The design itself features a bee with a sinister expression, curling its "tail" which ends in its stinger or "needle". Also paired with a folded wing, these emblems are used to help control and accuracy of the B-Dama.
Rising Dracyan
Unlike with most Emblem Charge System B-Daman, Rising Dracyan has a set of four Emblems instead of two. Two Emblem Parts on the shoulders of the Arm Parts, and the other two at the back of the Leg Part's feet. Should all four Emblem Parts be pressed, the user can perform a "Double Emblem Charge".
Detonate Wolg
The Emblem Parts of this B-Daman are uniquely designed, somewhat like switches. When you lower these Emblems a little, power is added to the Detonate Core (see Core Part: Detonate below) for stronge
Triple Gillusion
Gillusion does not harbor its own Emblem Parts, but rather, it utilizes Left Stallion and Right Drake's. Due to its design, Stallion and Drake's Emblems cannot affect Gillusion's central Core and only theirs. These consist of the red, hexagon-shaped Emblem fitted on the right Drake Arm and the blue, hexagon-like one found on the left Stallion Arm. Pushing these pieces will add additional friction and force only to the Left and Right Cores when shooting B-Dama.
Triple Gillusion is one of the two Supreme Mystical Beasts of Crestland, alongside Spike Phoenix. He represents the darkness and the moon. According to the ancient inscriptions, Gillusion can control minds, using the life energy of whoever is his wielder (or servant in his perspective). Gillusion could use this power three times on three different individuals, as revealed in We're Ultimate! Ultimate Drive=Garuburn!.
Kreis Raydra
The B-Daman's Emblem Parts are designed like handles, with their motif being that of the White Tiger of the West, similar to how Drive Garuburn's Emblems represent the Vermillion Bird of the South. When you use your fingers to barricade them to the point of them being unable to go forward anymore for an Emblem Charge shot, the B-Daman's firing strength increases. If you don't want to end up breaking the Emblems, swivel back the claws on the B-Daman's Arm Parts to block the Emblems from moving forward.
Dashing Tankshell
Dashing Tankshell has a singular Emblem Part consisting of a hexagon surrounded by six other hexagons, giving the effect of the patterns on a tortoise's shell. It can be taken apart and mounted on either Arm
Spike Phoenix
The B-Daman's Emblem Parts, mounted on the shoulders of the Arm Parts, are a metallic light blue with a rounded triangular shape, like an arrowhead. Engraved on each one is the B-Daman's phoenix motif.
Not to be confused with Super B-Daman's Ultimate PhoenixIn order to perform this Super Fusion, all four B-Daman that represent the Four Symbols are required. Attach the central piece of Rising=Dracyan's Head Armor to the Head Part, then Drive=Garuburn's head-wings and the bottom sections of Kreis=Raydra's Emblem Parts to the Arm Parts, and finally, Gatling=Deathshell's shoulder-spikes to the feet of the Leg Part.